Horizon Forbidden West Update 1037 1580exe Review

This is not a content update (no new weapons or quests). Instead, Update 1037 focuses entirely on the "Dreaded Trio" of PC gaming:

Developed by Guerrilla Games and masterfully ported to PC by Nixxes Software , these incremental updates represent critical milestones in shifting Aloy’s post-apocalyptic journey from a PlayStation showcase into a highly optimized, flexible PC masterwork. Understanding the Update Hierarchy: 1.3.7 to 1.5.80

Paste these items directly into your main (where your original HFW.exe lives). horizon forbidden west update 1037 1580exe

Even with the fix, some users find more consistent frame times when using a wired connection for haptic feedback.

Beyond upscaling, the 1.5.80.0 update addresses several community-driven concerns regarding stability and graphical fidelity: This is not a content update (no new weapons or quests)

While the early build relied heavily on hardware-locked DLSS frame generation, the updated executable introduces . This update decouples frame generation from upscaling, allowing PC players to combine NVIDIA DLSS or Intel XeSS upscaling with AMD’s universal frame generation. It also introduces FSR Native AA (Anti-Aliasing), which applies high-fidelity sharpening without requiring a spatial upscaling performance penalty. 2. VRAM and Streaming Stability Fixes

For those running the game on Ultra settings, texture popping was a minor but noticeable annoyance. This update improves the streaming of high-resolution textures, particularly on NVIDIA 30-series and 40-series cards. You should now see fewer instances of low-res textures loading in briefly during fast travel. Even with the fix, some users find more

Horizon Forbidden West™ Complete Edition Patches and Updates

The game now correctly saves, even if a user’s Documents folder is rerouted to the root of a drive rather than a standard subdirectory.

: A recurring issue where DLSS 3 Frame Generation was inactive during cutscenes has been resolved, ensuring a consistent framerate throughout the narrative.