Reshade Rtgi: 0.36.1
Achieving modern ray-traced visuals no longer requires a thousand-dollar graphics card. ReShade RTGI 0.36.1, crafted by developer Marty McFly (Pascal Gilcher), brings screen-space ray-traced global illumination to almost any 3D game. This version introduces critical performance optimizations, better temporal filtering, and refined UI controls that make it a milestone release for PC gaming enthusiasts. What is ReShade RTGI?
To get RTGI 0.36.1 working correctly, you need to ensure your depth buffer
Quality: High Radius: 0.65 Bounce Intensity: 0.9 Bounce Saturation: 0.4 Ambient Occlusion Mix: 0.5 Temporal Amount: 0.75 Edge Threshold: 0.15
RTGI stands for . Unlike official hardware ray tracing (like NVIDIA’s RTX), which uses specialized hardware to calculate light paths across an entire scene, RTGI 0.36.1 is a software-based post-processing shader. It analyzes the depth information provided by the game engine to simulate how light bounces off surfaces, fills shadows, and bleeds colors into the environment. Core Features of Version 0.36.1 Reshade Rtgi 0.36.1
into your game’s executable ( .exe ).
Ray tracing is computationally expensive. Evaluations indicate:
Performance impact is not uniform across all settings. The most costly parameters are: Achieving modern ray-traced visuals no longer requires a
For decades, Global Illumination (GI) has been the "holy grail" of real-time rendering. While rasterization techniques have improved significantly, they struggle to accurately simulate light bouncing (radiosity), often resulting in flat lighting or unrealistic shadows in areas not directly hit by a light source.
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Turning on diffuse RTGI typically results in a ~15% frame rate reduction, while enabling both diffuse and specular effects can drop performance by an additional ~11%. What is ReShade RTGI
ReShade 5.0 or newer (the add-on edition is recommended for depth-buffer access in offline games). Game Compatibility
If you want to tailor this setup for a specific title, tell me: What are you trying to mod? What graphics card do you have? Are you aiming for smooth gameplay or high-end screenshots ?